![]() ![]() ![]() Fixed rear bumper retract bolster lock pins having wrong position when equipped on the 20ft variant of the trailer.Fixed skidplate wheels not working on any vehicle except Covet.Fixed Civetta Competizione wheel textures breaking on cars with a powerglow skin.Fixed dually square rear wheels receiving no power and spamming console errors.Fixed the Sport intake not providing extra power.Fixed the Cargo Load Box description and value.Fixed marker lights not working on trailer body.Fixed physics instability in conventional cab doors when the door glass was removed with the mirrors still installed.Fixed glow map leak issue on steering wheel.Removed rear cab support bar on aero and sleeper, replaced with daycab ones.Fixed sleeper rear door skin UV on cabover variant.Fixed wrong name on locking front differential.Fixed wrong deformGroups on long bed couch straps.Fixed no texture gauges with certain part combinations.Fixed #literallyUnplayable front signal flares misalignment by 4cm.Fixed vented hood type D missed backfaces, missed wheelie bar.Fixed rear seat L Cargo Load Box being incompatible with the rear trunk Box.Removed the ability to remove the cone completely in parts selector.Added ability for bogie to latch on the last available position on 48ft trailer.Fixed issues with rear seats and fuel cell.Fixed carbon fiber hood not closing correctly.Fixed fuel still being transfered after the trailer broke off without damaging the fuel tanks.Fixed not showing broken fuel tanks UI message.Fixed trailer fuel tank meshes being on wrong sides.Fixed cargo load box attachment points on flatbed and box upfits.Fixed ram plow UV issue and increased texture density.Fixed facelift tailgate not closing after opening.Fixed texture issues on stock right exhaust.Fixed literallyunplayable™️ typo indescription.Fixed missing texture on the nosecone on some variants.At the end of the day, BeamNG.drive gives you the freedom to do what you want, and doesn’t force you to do anything that you don’t think is fun or interesting. You can modify vehicles to be racing beasts, derby monsters, or off-road behemoths – or just thrash them stock. You can go off-roading in a family sedan, hurl a delivery truck around a racing circuit, or stage massive pile-ups, all with beautiful soft-body simulation physics. Gameplay options cover a range of disciplines including time trials, destruction, jumps and stunts, cargo delivery and vehicle chases, and even driver training!īeamNG.drive is about doing anything you want with a car or truck – the stuff other games don’t let you do. Choose from over 20 vehicles ranging from a comical 3-wheeler to a modern German sports car to a big American dump truck. Explore fields, forests, trails and towns, or explore the physics in the testing map. Come and join them, and download their mods from the repository!Īs an open world vehicle simulator, BeamNG.drive provides many possibilities beyond a typical racing simulator. We have a vibrant community of enthusiasts promoting interesting discussion and creating exciting vehicles, terrains, and gameplay scenarios. Any input device can be set up quickly and easily, from gamepads to full-fledged sim racing setups with H-shifter and clutch. Every body panel is simulated and crumples like the real thing in a crash.īeamNG.drive is highly configurable and runs on a broad range of computers. There is no predefined damage and no limit to how much a car can be destroyed. Drive vehicles on every kind of surface imaginable.īeamNG.drive features the most realistic damage model ever. Vehicles can be customized with different wheels, suspension, engines, spoilers, body kits and more.īeamNG.drive features 12 sprawling, beautiful open world environments with hundreds of miles of road to explore, with everything from tropical jungles to barren deserts. With years of meticulous design, research, and combined experience behind it, BeamNG.drive is a simulator that pushes the limits of what you can do in a simulation game.īeamNG.drive features detailed soft-body physics, simulating every component of a vehicle in real time using nodes (mass points) and beams (springs) for the most detailed, authentic, and versatile simulation ever seen in a game.īeamNG.drive comes with more than 20 detailed, customizable, destructible vehicles, ranging from compact cars to huge trucks, with more to come. Vehicle modifications have realistic effects that come naturally from the in-depth simulation. The vehicles and open-world environments are hand-crafted with passionate attention to detail. The soft-body physics engine at its core creates an authentic and visceral driving experience with the most realistic and violent car damage to appear in a game. BeamNG.drive is an immersive vehicle simulator offering near limitless possibilities to explore driving, stunting, crashing, and customizing vehicles. ![]()
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